If you have played Pictionary around a table, you already know the rules. Draw & Guess is the same idea rebuilt for a video call: a shared canvas, a hidden word, and a room full of people racing to shout it first, except the room can hold 500 of them, and nobody needs a pencil, a board or a box.
How it works
- Create a room and share the invite link with your team.
- Each turn, one player draws a word they pick from three options, using a simple canvas with brushes, colours, a fill tool and an eraser.
- Everyone else guesses in chat. The faster you get it, the more points you score, and the drawer scores when people guess correctly.
- Letters reveal over time so a hard word does not stall the round, and near-misses are flagged as “close!”.
- Play as many rounds as you like, then take the podium and export the scoreboard.
Made for big rooms, not lobbies of twelve
Most drawing games cap out around a dozen players, which quietly rules them out for a company event. Drawblins separates playing from participating: up to 30 people take drawing turns, while up to 500 can be in the room watching the canvas live, guessing in chat and scoring on the same leaderboard.
That distinction is what makes it work for an all-hands or a large offsite. Nobody sits through 100 drawing turns, but nobody is a passive observer either.
Event mode lets the host tap exactly who plays. Handy when you want six volunteers drawing and the other ninety people cheering, and the host can run the room as a spectator without occupying a playing slot.
Your words, your room
Type a custom word list straight into the lobby, or sign in and save reusable word packs: product names, internal jargon, team in-jokes. You can also put a company name and accent colour on the room, which is the difference between “we played a game” and “we ran our own thing”.
Moderation that actually holds
Hosts can mute or remove anyone, and removals are keyed to the browser rather than the display name, so someone cannot simply rejoin under “Player2”. Chat and custom words are filtered, with names and word lists held to a stricter standard than chat because they sit on screen for everyone all game.
Play with bots
Add up to seven bot players to fill out a small room. They draw from a library of 68 hand-made doodles and guess on skill-based timers, so a game of two or three humans still feels busy.
How it compares to the board game
The board game needs everyone in one room, a physical board, cards and a sand timer, and it works best at six to twelve people. Draw & Guess needs a browser tab. Beyond that the differences are the ones that matter for a work session:
- Scale: 30 people drawing and up to 500 taking part, rather than a table of eight.
- No equipment: nothing to buy, install or ship to remote staff.
- Your own words: swap the generic card deck for your product names and internal jargon.
- Automatic scoring: points, hints and the timer are handled for you, and the scoreboard exports to CSV.
Want something different? Try Caption Clash for writing and voting, or Tic Tac Toe for a quick 1v1 duel: same room, same leaderboard, no re-joining.
Arrived here from another drawing game? Eight free skribbl.io alternatives compared, including where skribbl.io is still the simpler choice.