How to play Drawblins
One player draws a secret word. Everyone else races to guess it. Fastest correct guess scores most. That is the whole game, and you can be playing in under a minute.
Play nowStarting a game
- Type a name on the home page.
- Create Private Room for a normal game where everyone plays, or Create Event Room if you have a big group and want to choose who draws.
- Share the invite link, or read out the five-character room code.
- The host presses Start.
You need at least two players. Bots can fill in if you want to try it alone.
A turn
- The drawer picks one of three words.
- They draw it. No letters or numbers allowed, just the picture.
- Everyone else types guesses in chat.
- Letter hints appear as time runs down.
- The turn ends when the players have guessed, or the clock runs out.
Once someone guesses correctly the clock drops to a short window so a turn never stalls on people who are not going to get it.
Scoring
| Who | Points |
|---|---|
| Guessers | More for guessing early. The first correct guess scores highest, and each later guess is worth a little less. |
| The drawer | Scores based on how many people got it, so drawing clearly is rewarded. |
| Spectators | Score exactly like players. A correct guess counts on the shared leaderboard even if you are not in the drawing rotation. |
A close guess is flagged as “close” without revealing the word.
Host controls
- Rounds, draw time, number of bots.
- Custom words, or a saved word pack.
- Event mode: tap names to switch people between player and spectator.
- Mute or remove a participant.
- End the game early.
Event mode
Built for groups too large for everyone to draw. The host selects up to 30 active players; the rest join as spectators who watch live and still guess. A room holds up to 500 participants. There is a fuller walkthrough in the team building guide.
The other games
Everything above describes Draw & Guess. Six more games share the same room, the same host controls and the same leaderboard, and the host picks between them in the lobby:
- Caption Clash – write the funniest answer to a prompt, the room votes.
- Bluff Trivia – everyone writes a fake answer, then hunts for the real one.
- Two Truths and a Lie – the classic icebreaker, played in rotation.
- Wavelength – a clue points at a hidden spot on a spectrum.
- Speed Trivia – a live quiz where answering faster scores more.
- Tic Tac Toe – a 1v1 duel while the room watches.
Team mode
A switch in the lobby that splits the room into a balanced Red and Blue side. It works with every game, because it changes the scoreboard rather than the rules: everyone still plays every round exactly as they would otherwise, and a team's score is simply the sum of its members' scores. A live bar at the top of the screen shows both totals as they move, and the final screen names the winning team alongside the usual individual podium.
The host can drag the balance around at any time – tap a player's RED or BLUE badge to move them, or reshuffle both sides at once. In Tic Tac Toe, where only two people act, the two duellists are always placed on opposite sides so both teams can score.
Tips
- Draw the whole object before adding detail. People guess from the silhouette.
- The fill tool is faster than shading.
- Guess out loud and often. Wrong guesses cost nothing and help others think.
- As host, fewer rounds is usually better than more.