🤞 The classic icebreaker · 3+ players

Two Truths and a Lie, online

Everyone takes a turn writing three statements about themselves. Two are true. One is not. The rest of the room votes on which is which.

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It is the most-run icebreaker in existence, and it is genuinely awkward over a video call: someone reads three things aloud, everyone talks over each other, and the shy person who went first never gets a proper vote. Doing it in a browser fixes all of that. Everyone votes at the same time, privately, and the reveal shows exactly who fell for what.

How it works

  1. Everyone gets a turn as the storyteller, in rotation.
  2. On your turn you write three statements about yourself and mark which one is the lie. You get 75 seconds, and a few prompt ideas if you freeze.
  3. The statements are shuffled and shown to everyone else, so the lie is never sitting where you typed it.
  4. Everyone votes on which one they think is false. You cannot vote on your own.
  5. The reveal shows the lie, who spotted it and who got fooled.

Scoring

That scaling is deliberate. Paying the storyteller a flat amount per person fooled would make a turn in a 60-person room worth twenty times the same bluff in a small one, so a turn is worth the same wherever you play it.

Nobody can peek. Which statement is the lie never leaves the server until voting closes. The list your browser receives is just three sentences, in a shuffled order: there is nothing in it to inspect.

What makes a good lie

The instinct is to invent something dramatic, and it is almost always wrong. Outlandish statements get picked immediately because they do not sound like the rest of your life. The strongest lies are boring in exactly the way your truths are boring:

Why it works for teams

It needs no skill at all (not drawing, not trivia, not being funny), which makes it the most inclusive game here and the obvious choice for onboarding or a newly-formed team. It is also the only one that leaves people knowing something real about each other afterwards, which is usually the actual point of the session.

Every player gets exactly one turn per round, so nobody dominates and nobody gets skipped. With a large group, set the round count low: a round is one turn each, so ten people and three rounds is thirty turns.

Want something different? Try Bluff Trivia for lying about facts instead of yourself, Draw & Guess, Caption Clash or Tic Tac Toe: same room, same leaderboard.

Looking for a full party pack rather than one icebreaker? Eight free Jackbox alternatives, and when Jackbox is still worth buying.

How many players, and how long it takes

It works from three people and scales as far as you like — up to 30 taking a turn and up to 500 in the room voting. Unlike most icebreakers it does not get worse with size, because the audience is doing something on every turn.

Each person's turn is short, so length is roughly people taking a turn × a minute or two. For a large group, do not run everybody: pick eight to twelve, and let the rest vote. A full circuit of forty people is where this game stops being fun.

Ways to change it up

Common questions

How do you play Two Truths and a Lie online?

Each player takes a turn writing three statements about themselves, two true and one false. The statements are shuffled and the rest of the room votes on which is the lie. 300 points for spotting it; up to 500 for the storyteller depending on how much of the room they fooled.

How many people do I need?

At least three real people, so there is a storyteller and at least two voters. Bots do not take part.

Can people see which one is the lie?

No. The answer stays on the server until voting closes: the browser only ever receives three shuffled sentences.

What are good Two Truths and a Lie ideas?

Specific and slightly unusual beats dramatic: a job you had, somewhere you lived, an unexpected skill, a minor injury, someone you met. Match your lie's tone to your truths. The game offers prompt ideas on your turn.

How long does a game take?

A round gives every player one turn, and a turn runs about two minutes. Six players and two rounds is roughly twenty-five minutes.

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